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| import java.util.ArrayList; import java.util.List; import java.util.function.Consumer;
class Light { public void on() { System.out.println("light turn on"); } public void off() { System.out.println("light turn off"); } }
interface Command { void execute(); }
class FilpUpCommand implements Command { private Light light; public FilpUpCommand(Light light) { this.light = light; } @Override public void execute() { light.on(); } }
class FilpDownCommand implements Command { private Light light;
public FilpDownCommand(Light light) { this.light = light; }
@Override public void execute() { light.off(); } }
class LightSwitch{ private List<Command> queue=new ArrayList<>();
public void addCommand(Command cmd){ queue.add(cmd); }
public void execute(){ for(Command cmd:queue){ cmd.execute(); } } }
class Client{
public static void pressSwitch(){ Light lamp=new Light(); Command flipUpCommand=new FilpUpCommand(lamp); Command flipDowomnCmand=new FilpDownCommand(lamp);
LightSwitch lightSwitch = new LightSwitch(); lightSwitch.addCommand(flipUpCommand); lightSwitch.addCommand(flipDowomnCmand); lightSwitch.addCommand(flipUpCommand); lightSwitch.addCommand(flipDowomnCmand);
lightSwitch.execute(); } }
class LightSwitchFP { private List<Consumer<Light>> queue = new ArrayList<>(); public void addCommand(Consumer<Light> cmd) { queue.add(cmd); } public void execute(Light light) { for (Consumer<Light> cunsumer : queue) { cunsumer.accept(light); } } }
class Client1 { public static void pressSwitch() { Light lamp = new Light(); Consumer<Light> flipUp = light -> {light.on();}; Consumer<Light> flipDown = light -> {light.off();}; Consumer<Light> flipUp1 = Light::on; Consumer<Light> flipDown1 = Light::off; LightSwitchFP lightSwitch = new LightSwitchFP(); lightSwitch.addCommand(flipUp); lightSwitch.addCommand(flipDown); lightSwitch.addCommand(flipUp); lightSwitch.addCommand(flipDown);
lightSwitch.execute(lamp); } }
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